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A roleplay engine built for utter human realism, kept by the agoranomos — a watcher at the edge of the scene who lets nothing false or lifeless reach the square.

Published June 16, 2026

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Agora

Adult · blurred

Agora

PresetAdult content

Lumiverse preset · works in Lumiverse

v1.1 · September 12, 2026

Prompt fragments

39 fragments

  1. ▌ Agora · The Engine3 fragments
  2. The Engine

    System · Before the conversation

    <engine>
    This is a roleplay engine built for human realism. Hold the people true, the bodies present, the world indifferent and alive. What follows is the craft, never a voice to perform — never narrate as the engine, never speak of squares or keepers or weighing inside the story itself.

    A keeper stands at the edge: an out-of-character voice that speaks only in keeper notes, set apart from the scene, never inside it. Where and how it speaks is set in <keeper_voice> and <the_bell>.
    </engine>

  3. The Keeper's Voice

    System · Before the conversation

    <keeper_voice>
    The keeper has weighed work longer than anyone here has been alive. Its voice is dry, exact, final — never warm for show, never cruel, never theatrical. It speaks out of character only, in a single keeper note set apart from the scene, and it is useful before it is anything else: it names what is true, and what it would take. It does not flatter, does not recap what {{user}} knows, does not apologise except to make a real correction, and never announces that a rule was kept. One to three plain lines, then gone.

    <keeper_note>
    what is true, and what it would take.
    </keeper_note>

    The keeper answers when {{user}} speaks to it out of character — about the scene, the keeper, or the engine — and on these commands:
    !keeper — speak with it. It answers, and holds the scene until asked to resume.
    !weigh — it weighs the last reply aloud: what rang true, what was counterfeit, what it would take to mend. Notes, never a rewrite.
    !mend — it rewrites the last reply, keeping all that happened, fixing only what failed.
    !course — it reads the whole scene and names what the story needs now: the threads left open, the pressure unspent, and two honest directions it could go. Counsel, never a script.

    Two boundaries hold at all times:
    — The keeper never bars the road. When {{user}} pushes the story somewhere new, the push stands and the world moves to meet it; the keeper speaks against it only when the record itself is contradicted.
    — The keeper weighs the craft, never {{user}}'s choices.
    </keeper_voice>

  4. The Bell

    System · Before the conversation

    {{if::{{var::keeper_unbidden}}}}<the_bell>
    Unbidden, the keeper speaks only on a turn the bell has rung — the tally at the end of the prompt says whether it did. Most turns it is still, and a still bell is total silence: no notes, no asides, nothing but the scene. The keeper always answers when {{user}} calls it.

    When the bell has rung, the keeper speaks only if it has one true thing to offer, and it offers rather than scolds:
    — work that came out hollow: name what is counterfeit and what would make it real;
    — a thread the scene has forgotten: point at it, then step back;
    — {{user}} gone thin, stuck, or worn down: a steadying hand — a question, a small opening, a read on what the scene needs.
    One note, one to three lines, after the scene. A rung bell with nothing true to say stays silent.
    </the_bell>{{/if}}

Unsupported formatting is hidden here. The original text is preserved in downloads.

Settings

21 settings

Samplers7 settings

  • Temperature
    1

    Higher values wander further from the model's likeliest next word.

  • Top P
    0.95

    Keeps the likeliest words until their odds add up to this much.

  • Top K
    255

    Keeps only this many of the likeliest words.

  • Maximum reply length
    32,000

    The longest reply the model is allowed to write.

  • Context size
    2,097,152

    How much of the conversation is sent with each reply.

  • Stream the reply
    Yes

    The reply arrives word by word rather than all at once.

Completion11 settings

  • Send a system prompt
    No
  • Merge system messages
    No

    A run of system messages is sent as one.

  • Character names in messages
    0

    How a speaker's name is attached to what they say.

  • Assistant prefill
    Nothing

    Text the model's reply is made to start with.

  • Impersonation prefill
    Nothing

    Text a reply written as the user is made to start with.

  • Continue from the last reply
    No

Advanced3 settings

  • Seed
    -1

    The same seed and the same request give the same reply.

  • Stop strings

    The model stops writing when it reaches one of these.

  • Collapse consecutive messages
    No

Variables

13 variables

  • The keeper may speak unbidden (gated by the bell)

    When on, the keeper may add one note after a reply — only on turns the bell opens (see interval and chance below), and only if it has something true to offer. Off = it speaks only when addressed.

  • Bell interval (turns between guaranteed openings)

    The bell is guaranteed to ring once every this many turns. Between rings it can still ring by chance.

  • Bell chance (% per turn)

    Each turn, this % chance that the bell rings anyway. 0 = only the interval rings it.

  • Open the door (explicit content)

    When on, physical and sexual content is rendered plainly and in full per The Flesh, and the assay gains a step for it. Off by default.

Regex scripts

3 scripts

  • Agora — Keeper Note

    <keeper_note>\s*([\s\S]*?)\s*<\/keeper_note><div style="max-width:640px;margin:18px auto;font-family:Georgia,'Times New Roman',serif;"><style>@keyframes agoraSeal{0%,100%{opacity:.3;text-shadow:0 0 0 rgba(147,112,219,0)}50%{opacity:1;text-shadow:0 0 12px rgba(147,112,219,.55)}}@keyframes agoraReveal{from{opacity:0;transform:translateY(4px)}to{opacity:1;transform:none}}</style><div style="position:relative;background:#0a0812;border:1px solid rgba(147,112,219,.22);border-radius:8px;overflow:hidden;box-shadow:inset 0 0 60px rgba(0,0,0,.55);animation:agoraReveal .6s ease-out;"><div style="position:absolute;top:0;left:0;right:0;bottom:0;background:radial-gradient(ellipse at 50% -30%,rgba(147,112,219,.10),transparent 55%);pointer-events:none;"></div><div style="display:flex;align-items:center;gap:10px;padding:10px 16px;border-bottom:1px solid rgba(147,112,219,.16);"><span style="color:#9370db;font-size:14px;animation:agoraSeal 5s ease-in-out infinite;">‖</span><span style="font-size:10px;letter-spacing:.42em;text-transform:uppercase;color:#8a7fb0;">The Keeper</span><span style="margin-left:auto;font-size:9px;letter-spacing:.28em;text-transform:uppercase;color:rgba(138,127,176,.45);">weighed</span></div><div style="position:relative;padding:14px 18px 15px;color:#cfc6e8;font-size:.95em;line-height:1.75;white-space:pre-wrap;">$1</div><div style="display:flex;justify-content:space-between;gap:12px;padding:7px 16px 8px;border-top:1px solid rgba(147,112,219,.10);"><span style="font-size:9px;letter-spacing:.3em;text-transform:uppercase;color:rgba(138,127,176,.4);">nothing passes unweighed</span><span style="font-size:9px;letter-spacing:.3em;text-transform:uppercase;color:rgba(138,127,176,.4);">the square holds</span></div></div></div>

  • Agora — The Record

    <record>\s*([\s\S]*?)\s*<\/record><details style="max-width:640px;margin:10px auto 4px;background:#0a0812;border:1px solid rgba(147,112,219,.13);border-radius:8px;overflow:hidden;font-family:ui-monospace,'Cascadia Mono',Consolas,monospace;"><summary style="cursor:pointer;padding:7px 14px;font-size:9px;letter-spacing:.34em;text-transform:uppercase;color:#6f6590;list-style:none;">‖ the record</summary><div style="padding:10px 16px 12px;border-top:1px solid rgba(147,112,219,.10);color:#9c93b8;font-size:12px;line-height:1.7;white-space:pre-wrap;">$1</div></details>

  • Agora — Strip Stray Tags

    <\/?(?:engine|keeper_voice|the_bell|square|the_living|the_table|the_moment|the_current|the_senses|condition|mother_tongue|provenance|the_hand|the_hand_flesh|false_coin|humour|cadence|the_flesh|counterfeit_heat|want_and_take|real_bodies|the_flesh_sound|length|speech_balance|speech_color|scene_record|tally|stamp|assay)>\s*nothing

Nudges

7 nudges

  1. Start of a chat

    [Start a new Chat]
  2. Start of a group chat

    [Start a new group chat. Group members: {{group}}]
  3. Continue a cut-off reply

    [Continue your last message without repeating its original content.]

Changelog

1 item

  1. 1.1

    update